Development Tools
Development Tools. Means the PlayStation 2 development tools sold or licensed by SCEA to a Licensed Publisher or Licensed Developer for use in the development of Executable Software for the System.
Found in
ATARI INC contract
Development Tools. Means the Hardware Tools, Software Tools and Documentation leased and licensed by SCEA to Developer pursuant to this Agreement for use in the development of Executable Software.
Found in
LIGHTSPAN INC contract
Development Tools. Means the Development Tools listed on EXHIBIT B including all Updates thereto and used for implementation of AJ Software.
Found in
ASK JEEVES INC contract
Development Tools. Means a software product developed pursuant to a Statement of Work or in connection with a Statement of Work that is used to develop a Deliverable.
Found in
DOCUMENT SCIENCES CORP contract
Development Tools. Means the development tools leased and licensed by SCEA to a Licensed Developer pursuant to a Licensed Developer Agreement for use in the development of Executable Software.
Found in
THQ INC contract
Development Tools. Means the PlayStation 3 development tools sold, leased, loaned or licensed solely for use in the development of Executable Software.
Found in
THQ INC contract
Development Tools. The ParkerVision development tools described in Sections 3.1.4, 3.2.2 and 3.3.2 of the SOW
Found in
PARKERVISION INC contract
Development Tools. The ParkerVision development tools described in Sections 3.1.4, 3.2.2 and 3.3.2 of the Statement of Work attached to the Engineering Services Agreement.
Found in
PARKERVISION INC contract
Development Tools. The ParkerVision development tools described in the Statement of Work
Found in
PARKERVISION INC contract
Development Tools. Either hardware or software tools used in the development and testing of wireless communications equipment that incorporates a QUALCOMM integrated circuit, including any updates, documentation or information that may, at QUALCOMM's sole discretion, be provided to Buyer. Software tools may be provided in object code or source code, at QUALCOMM's sole discretion.
Found in
Gogo Inc. contract
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